(Created page with "{{InterviewStart|Interview Title}} |- {{InterviewerText|Interviewer Name|What were the strongest feelings that you really wanted Tears of the Kingdom to evoke in players — both newcomers and people returning who’re familiar with Breath of the Wild?}} |- {{IntervieweeText|Eiji Aonuma|We knew we were creating a world that was going to be filled with many different objects, tools, and items for people to interact with, and we knew we wanted to have this function in the...") |
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