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{{InterviewStart| | {{InterviewStart|A conversation with The Legend of Zelda: Tears of the Kingdom’s creative leads}} | ||
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{{InterviewerText|Charles Pulliam-Moore|What were the strongest feelings that you really wanted Tears of the Kingdom to evoke in players — both newcomers and people returning who’re familiar with Breath of the Wild?}} | {{InterviewerText|Charles Pulliam-Moore|What were the strongest feelings that you really wanted Tears of the Kingdom to evoke in players — both newcomers and people returning who’re familiar with Breath of the Wild?}} |